AI Insights · Timothy · July 2021
Top 5 Maze Games in Australia Q2 2021: Unified Platform Performance
Explore the performance trends of the top 5 maze games in Australia for Q2 2021, including downloads, revenue, and active user metrics.
In the second quarter of 2021, the top 5 maze games in Australia on a unified platform exhibited diverse performance trends. Here’s a detailed look at each game’s metrics:
Diggy's Adventure: Pipe Games by Pixel Federation Games witnessed fluctuating weekly revenue, peaking at around $16.8K in early May before tapering off to approximately $8.3K by the end of June. Weekly downloads saw a decline from 634 in late March to 291 by the end of June. Active users also decreased from about 6.5K to 5.7K over the same period.
Roll the Ball® - slide puzzle from BitMango, Inc. maintained a relatively stable weekly revenue, averaging around $50. Weekly downloads showed a slight decline from 297 in late March to 241 by the end of June. Active user numbers remained fairly constant, starting at 714 and ending at 580.
Connect Pipe!, another game by BitMango, Inc., experienced modest weekly revenue, peaking at $69 in late June. Weekly downloads spiked to 456 in late April but mostly hovered in single digits for the rest of the quarter. Active users fluctuated, peaking at 456 in early May and declining to 149 by the end of June.
Rail Maze : Train Puzzler by Spooky House Studios UG saw minor weekly revenue, peaking at $80 in early May. Downloads were low, ranging from 4 to 25 throughout the quarter. Active users remained minimal, starting at 36 and ending at 29.
Patchmania from Little Details LLC had steady revenue, averaging around $35 weekly. Downloads peaked at 108 in mid-April but generally remained below 30 for the rest of the quarter. Active users showed a slight decline, beginning at 84 and ending at 44.
For more detailed insights and data, visit Sensor Tower.